Floor Switches


Carnegie Mellon University
Semester: Spring 2013 (2nd semester)
Course: Interactive Art and Computational Design

Github repository
(links open in new window)

In my 2nd semester at Carnegie Mellon University I took the class: Interactive Art and Computational Design (IACD). The class was a fast paced course that introduced students to a number of computational mediums. These floor switches were an experiment and a piece that was originally a part of the PacKitty game I coded. Information to that game can be found here (link opens in new window).